search:khronos egl相關網頁資料

      • cn.khronos.org
        The Khronos Group promotes the deployment and development of open standard APIs to enable authoring and playback of dynamic media on a wide variety of platforms and embedded devices. Current APIs are OpenGL ES, OpenML, OpenMAX, OpenSL ES, and ...
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      • www.mesa3d.org
        OpenGL ES Mesa implements OpenGL ES 1.1 and OpenGL ES 2.0. More information about OpenGL ES can be found at http://www.khronos.org/opengles/. OpenGL ES depends on a working EGL implementation. Please refer to Mesa EGL for more information ...
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    日期:2024-11-13
    The Khronos Group promotes the deployment and development of open standard APIs to enable authoring and playback of dynamic media on a wide variety of platforms and embedded devices. Current APIs are OpenGL ES, OpenML, OpenMAX, OpenSL ES, and ......
    瀏覽:487
    日期:2024-11-12
    EGL is an interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native platform window system. It handles graphics context management, surface/buffer binding, and rendering synchronization and enables high ......
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    日期:2024-11-17
    除非特别聲明,本內容使用 Apache 2.0 許可證 進行授權。該限制的詳細資訊參見 內容許可。...
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    日期:2024-11-11
    EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing system. EGL handles graphics context management, surface/buffer binding, rendering synchronization, and enables "high-per...
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    日期:2024-11-15
    Except as noted, this content is licensed under Apache 2.0. For details and restrictions, see the Content License....
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    日期:2024-11-12
    除非特别聲明,本內容使用 Apache 2.0 許可證 進行授權。該限制的詳細資訊參見 內容許可。...
    瀏覽:1444
    日期:2024-11-11
    Mesa EGL The current version of EGL in Mesa implements EGL 1.4. More information about EGL can be found at http://www.khronos.org/egl/. The Mesa's implementation of EGL uses a driver architecture. The main library (libEGL) is window system neutral. It ......
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    日期:2024-11-15
    這裡不是講OpenGL的教程,事實上,OpenGL 是與硬體和平台無關的。這裡主要講在Android下,OpenGL 應用的基本架構、OpenGL 與Android 視窗系統通過EGL的綁定 根據官方網站(http://www.khronos.org/egl/)的描述,EGL是圖形資源管理層,工作在圖形渲染 ......