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日期:2024-07-10
2015年1月6日 - 在上一篇《Kinect for Windows SDK v2 基本介紹》裡,基本上已經簡單地介紹了Kinec…...
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日期:2024-07-07
Constants and Global Variables We define the width and height as 640*480, since these are the Kinect camera input dimensions. Note that the data array will hold a copy of the image we get from the Kinect, so that we can use it as a texture....
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日期:2024-07-10
There's a good number of .Net and C# Kinect SDK examples, but for C++ I'm not seeing as many. So when I saw this, even thought it's not in my native tongue, I knew it ......
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日期:2024-07-08
OpenGL Display We're going to use array buffers to display our point cloud. What are array buffers? They let you replace a series of glBegin, glColor, glVertex, glEnd calls with a single function call. As a bonus, the array buffers are stored on the GPU s...
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日期:2024-07-09
Kinect SDK C++ - 2. Kinect Depth Data. Goals: Learn how to get depth data from a kinect and what the format of the data is. Source: View Source Download: ......
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日期:2024-07-08
Kinect SDK C++ - 0. Setup. This series of tutorials is intended for C++ programmers who want to use Microsoft's Kinect SDK. There will be as little Windows code ......
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日期:2024-07-08
Kinect SDK C++ - 3. Kinect Point Clouds. Goals: Learn how to align color and depth images to get a colored point cloud. Source: View Source Download: ......
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日期:2024-07-11
2011年8月8日 - 在上一篇文章中跟大家介紹了透過Kinect SDK取得攝影機擷取到的畫面 ..... 就是我習慣於C++而沒學過c#,同時kinect SDK也有釋出C++ code ,但看 ......