search:rts game design相關網頁資料

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日期:2024-10-13
26 Nov 2008 ... The most widely discussed RTS topic is without question unit balance. How to design units, their attributes and their build costs, is a game ......
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日期:2024-10-12
6 Nov 2012 ... The aim of the page is to discuss the design and development of a Real Time Strategy game (RTS), which will hopefully serve as a useful guide ......
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日期:2024-10-10
16 Jul 2013 ... A game design is a collection of interesting decisions, and the "stuff" in ... Blizzard uses the number 12 to make sure their RTS games don't get ......
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日期:2024-10-12
14 Jan 2015 ... In Blizzard's original vision of the RTS, it was a game that was meant to .... Warcraft fixed this design issue by implementing a "by faction" cap....
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日期:2024-10-09
13 Nov 2014 ... It seeks to identify interesting design decisions that have not been ... In a way, a lot of what RTS games are and are not today was forged by ......
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日期:2024-10-14
Every RTS game should offer tasks that require reaction time. If the required reaction time is too low the game is considered to be too easy....
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日期:2024-10-11
20 Jun 2011 ... I am working on building a HTML5 RTS game, and my current state is that I am building the Campaign mode of the game, and want to define ......