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日期:2024-08-19
13 Nov 2008 ... Ken's Frame Data Super Street Fighter 4 Arcade Edition ... If you have trouble
understanding this data, please check out the how to read frame data guide here
on EventHubs.com. .... Target combo do 90 in SSF4 n 130 in AE....
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日期:2024-08-26
[MAKE SURE ANNOTATIONS ARE ON and READ THE DESCRIPTION] Thanks to everyone who helped me out making this video: Matthew for voicing it, Shane for helping me record some things, Gaungade for the thumbnail and section selection page, and Geoff the Hero for ...
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日期:2024-08-23
AE ver. 2012 Changes Health Adjusted from 850 to 900. Stun Adjusted from 850 to 900. Airborne Tatsumaki Senpukyaku Adjusted timing of trajectory break-point to be 3F behind the previous point when initiated with an angled forward jump. Enabled Airborne .....
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日期:2024-08-19
For Minecraft: Xbox 360 Edition on the Xbox 360, a GameFAQs message board topic titled "1000 things to do in Minecraft". ... I remember on the minecraftforums, there was a LOT of these. But here, I don't see any at all. So I'm going to go around and const...
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日期:2024-08-24
Yputube.com - Yputube, statistics, analysis, alexa rank, pagerank, traffic, SEO, keywords, social, server, dns lookup, whois lookup, revenue potential, worth ... whois lookup at whois.markmonitor.com... MarkMonitor is the Global Leader in Enterprise Brand...
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日期:2024-08-21
These are the old ssf4 files, depending on your character from 80% to ... I'm also
trying to crack the AE ver.2012 hitbox data(easier to do with ......
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日期:2024-08-19
20 Aug 2014 ... Akuma. SSFIV-Akuma Face.jpg ... AE ver. 2012 Changes. Forward Throw.
Increased Akuma's total frame count on a hit by 2F. ... Frame Data ......
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日期:2024-08-20
30 May 2014 ... AE ver. 2012 Changes. Focus Attack. Adjusted position of hitbox to ease hitting of
... and Crouching Hard Punch all had changes made to their frame data. ... Adon
now takes longer to get up off the ground than he did in SSF4....